“It was clear that mobile devices were becoming more popular for working professionals. The trend was clear. While we did opt-out of building for smaller platforms, this opportunity was in line with our vision and it seemed promising. It seemed like a platform where our target users would be. It was a risk, but we took it.”
Rewarded ads in AdMob Mediation has been running very smoothly and effectively since we launched it. On top of a complete management of the reward mechanics within the tool, it offers dynamic allocation of each ad request to the highest paying network.
- Baptiste Chardon , Monetization Manager @ Ubisoft
So far, I've connected 2 reward networks and AdMob has proved as reliable and stable as it is for standard display formats. A great push for my business!
- Nicolas Sorel, Co-Founder and CEO of Magma Mobile (France)
“When we first launched Gummy Gush there were some players that only played for a few days, but there were others that clearly liked the art, story and puzzles and just kept playing. It was working! That was enough encouragement for us to keep improving these elements into the game. Ultimately this investment lead to much higher revenue, and even to rapid growth. Since launching in March of 2015, we have over 1,000,000 downloads.”
“We’d receive a lot of positive and negative reviews and emails from users and didn’t know how representative the feedback were of the broader user base. Were the complaints from users who’d complain no matter what? Or were the complaints serious problems that deserved to prioritize?”